As much as my players seem to dislike adventure paths they still struggle to push onwards to a goal of their own divising. Currently they are in a megadungeon searching for a stone giant who trades in, amongst other things, slaves. 1 PC is searching for his enslaved mother. But even with a back door to the giant’s domain they have wandered off on a tangent and are now struggling. They insisted they needed a mule so no crawling down narrow tunnels (they have a bag of holding and a handy haversack so the mule isn’t strictly necessary). Anyway hopefully they’ll get back on track after our summer holiday hiatus.
By the way the maps I am using is the Dyson’s Logo’s Dwarven Delve https://rpgcharacters.wordpress.com/maps/the-dyson-megadelve/